Tactile Lab
Eight small studies in touch and light. Each one has a resting state worth looking at, an answer to your pointer, and something to discover when you click. The guide in each corner says how to play.
Glass Fins
Two rows of thick glass. The panes near your pointer rise, part and light up, then settle back into their wave.
Night · indigo glass, electric rim light
Prism · pearl ground, iridescent glass
Backlit Tiles
A wall of thick glass lit from behind. Your pointer is the light; click to move through nine colours.
Mood 01 / Lime
Light, held in glass
- Lit from withinEach tile carries its own glow, so the colour seems to live inside the glass rather than on it.
- Bevelled rimsLight catches the rounded edges first. That thin bright line is what makes glass read as thick.
- Nine moodsEach new colour spreads out from the point you touched, from lime and amber to ice and ultraviolet.
Keycaps in Bloom
Soft clay keys and shapes that flip over to show something else. Hover any piece to turn it; click to flip the whole board, and click again to bring it back.
Glass Cube
A playable 3×3 in smoked glass. Every finished line lights up, every finished face shows its picture.
This piece needs WebGL to render the cube.
Solved
Somewhere Below
A lit city seen from above. It breathes slowly on its own; bring your pointer close and the light rushes up to meet it.
Curious Cats
A crowd of soft cats that watch your pointer, blink in their own time, and answer when you tap them.
Turning Type
Chaos in order, or order in chaos: every click flips which word holds the other. Hover to play with the letters, and pick one of six effects from the bar or with the keys 1 to 6.
Prashant Singh
Senior Motion Designer
Interaction Specialist
Bengaluru, India
7+ years in B2B SaaS
Rive · Lottie · After Effects
Figma · Spline
Bio-Scan Console
A full page of its own: a cyan holographic scan that sleeps until your pointer reaches it, with a live heartbeat and working controls.